Philipp Unterguggenberger
Philipp Unterguggenberger
Senior Character Artist | Digital Sculptor
Tirol, Austria

About

Hi!
My passion is to create characters for 3D printing, miniatures, collectibles, or concept sculpts.
I have 10 years of experience in the browser/mobile gaming market as a 3D Artist and I always look forward to new challenges.

Clients: Ravensburger, Montblanc, Goodgame Studios, Travian Games, Realforge Studios etc.

For more info check out my linked In
https://www.linkedin.com/in/philipp-unterguggenberger/

80lvl portfolio
https://80.lv/talent/p/user-17c947ab

Resume PDF

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Skills

3D PrintingminiaturesDigital Sculpting3D ModelingLightingLow-poly ModelingTexturingCreature DesignPBR TexturingCharacter ModelingStylized

Software proficiency

ZBrush
ZBrush
Blender
Blender
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
Marmoset Toolbag
Marmoset Toolbag
Keyshot
Keyshot
Unity
Unity
Unreal Engine
Unreal Engine

Productions

    • Video Game
      Dalarnia Nexus
    • Year
      2025
    • Role
      Art Director / Lead Artist
    • Company
      Chromaway
    • Video Game
      Chain of Alliance
    • Year
      2024
    • Role
      Character Artist
    • Company
      Chromaway
    • Mobile Game
      Legends of Honor
    • Year
      2015
    • Role
      3D Artist
    • Company
      Goodgame Studios
    • Mobile Game
      Shadow Kings
    • Year
      2014
    • Role
      3D Artist
    • Company
      Goodgame Studios
    • Mobile Game
      Wambo (canceled project)
    • Year
      2011
    • Role
      3D Artist
    • Company
      Travian Games
    • Mobile Game
      Amunis (canceled project)
    • Year
      2012
    • Role
      3D Artist
    • Company
      Travian Games
    • Video Game
      Dungeons
    • Year
      2010
    • Role
      3D Artist
    • Company
      Realmforge Studios

Experience

  • Freelancer at Philipp Unterguggenberger
    May 2020 - October 2025

    Freelancing for different companies like ravensburger, monblanc, demodern

    Strong focus on character design

  • 3D Artist at Demodern
    Hamburg
    September 2018 - December 2019

    Modeling and texturing characters, environments, probs and prototypes for VR, AR, and webGL.

  • VR/AR Designer at hololux
    Berlin, Germany
    October 2017 - March 2018

    creating apps for clients in Virtual Reality or Augumented Reality. Working close with programmers.

    Tasks:

    creating scenes in Unity/Unreal

    lightbaking

    particles

    UI

    minor animation

    postproduction

    scene lighting

  • 3D Aritst at Good Game Studios
    Hamburg, Germany
    September 2013 - October 2016

    Shadow Kings

    Tasks: buildings, character, texturing, render

    Art Coordinator

    Legends of Honor

    Tasks: buildings, character, texturing, render

    evaluate the wall system

    workflow optimizing

    Representation for Teamlead 3D

  • 3D Operator at Magnet FX
    München, Germany
    July 2012 - April 2013

    Tasks:

    cleanup CAD data

    create shaders (Mental Ray, V-ray)

    HDRI lighting

    creating different renderpasses

    camera matching

    3D modeling

    3D visuals

  • 3D Aritst at Travian Games
    München, Germany
    January 2011 - July 2012

    Wambo

    Tasks: creating high poly 3D assets, render

    Amunis

    Tasks: creating high poly 3D assets

    texturing

    lighting

    Remanum

    Tasks: Art Coordinator

  • 3D Aritst (intern) at Realmforge Studios
    München, Germany
    March 2010 - September 2010

    Dungeons/Airline tycoon 2

    Task: creating low poly 3D assets for Dungeons and Airline Tycoon 2

    texturing

    lighting

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