Hi!
My passion is to create characters for 3D printing, miniatures, collectibles, or concept sculpts.
I have 10 years of experience in the browser/mobile gaming market as a 3D Artist and I always look forward to new challenges.
Clients: Ravensburger, Montblanc, Goodgame Studios, Travian Games, Realforge Studios etc.
For more info check out my linked In
https://www.linkedin.com/in/philipp-unterguggenberger/
80lvl portfolio
https://80.lv/talent/p/user-17c947ab
Freelancing for different companies like ravensburger, monblanc, demodern
Strong focus on character design
Modeling and texturing characters, environments, probs and prototypes for VR, AR, and webGL.
creating apps for clients in Virtual Reality or Augumented Reality. Working close with programmers.
Tasks:
creating scenes in Unity/Unreal
lightbaking
particles
UI
minor animation
postproduction
scene lighting
Shadow Kings
Tasks: buildings, character, texturing, render
Art Coordinator
Legends of Honor
Tasks: buildings, character, texturing, render
evaluate the wall system
workflow optimizing
Representation for Teamlead 3D
Tasks:
cleanup CAD data
create shaders (Mental Ray, V-ray)
HDRI lighting
creating different renderpasses
camera matching
3D modeling
3D visuals
Wambo
Tasks: creating high poly 3D assets, render
Amunis
Tasks: creating high poly 3D assets
texturing
lighting
Remanum
Tasks: Art Coordinator
Dungeons/Airline tycoon 2
Task: creating low poly 3D assets for Dungeons and Airline Tycoon 2
texturing
lighting